CYBERPUNK 2077 CONSOLE COMMANDS AND CHEATS
Do you have any important cheat codes to use in Cyberpunk 2077 that players should be aware of? Can you use console commands within Cyberpunk 2077 after its release? Like other games with video, Console Commands and Cheats will give players the capability to circumvent restrictions set by the developer CD Projekt Red, thereby altering the game gameplay experience.
Improve the quality of your Cyberpunk 2077 experience with additional options like turning on god mode to ensure protection, using fast transport to move through the huge landscape, summoning weapons or vehicles whenever you want and using the traditional hack that doesn’t require clips. This cheat allows you to explore beyond the limits of the game giving you a rare glimpse into the wide, unending empty space.
How to use Console Commands and Cheats in Cyberpunk 2077
When it was first released it was not possible to access console commands as well as cheats in Cyberpunk 2077 was limited. Similar to what happened in The Witcher 3, it took a short time until modders found a way to open the console of the game and allow cheat codes to be removed.
As we show you how to outfit V with numerous objects, and how to enable god mode or noclip and noclip, you must remember to note that Cyberpunk 2077 End-user’s License Agreement is a strict prohibition on the use of, the creation and distribution of cheat codes. Within the context of Cyberpunk 2077, which is a one-player game, there is no way to tell whether CD Projekt Red will penalize those who use cheats or console commands.
It is recommended take your time and ensure that your game’s data are regularly back up but we’ve seen none reports of problems when using console commands, which we’ll soon publish in the following section.
The initial option was to enable Cyberpunk 2077’s commands for the console as well as cheating using the CyberConsole mod. However, it’s not supported anymore in Hotfix 1.05. In its place, the Cyber Engine Mod for Tweaks is now able to provide similar functions and lets you use the console.
For the console to open to open the console, use the button with the tilde (*) that’s next to the number 1 key. Remember that this could not apply to every keyboard layout.
The game is currently not available to play Cyberpunk 2077 godmode or hacks that use noclips. However, you can generate a variety of objects, but they might not have that desired quality or rarity.
The list will likely evolve over the next few weeks and months when modders look deeper into the game’s source code. Here’s an extensive list of Cyberpunk 2077 console command as well as cheats:
Cyberpunk 2077 Money Cheats
- Game.AddToInventory(“Items.money,amount”,1) – Adds desired amount of eurodollars to your wallet
- Cyberpunk 2077 Johnny Silverhand Outfit Console Commands
- Game.AddToInventory(“Items.Q005_Johnny_Glasses”,1) – Adds part of Johnny’s outfit
- Game.AddToInventory(“Items.Q005_Johnny_Shirt”,1) – Adds part of Johnny’s outfit
- Game.AddToInventory(“Items.Q005_Johnny_Pants”,1) – Adds part of Johnny’s outfit
- Game.AddToInventory(“Items.Q005_Johnny_Shoes”,1) – Adds part of Johnny’s outfit
- Game.AddToInventory(“Items.SQ031_Samurai_Jacket”,1) – Adds part of Johnny’s outfit
Cyberpunk 2077 Respec Character
- Game.AddToInventory(“Items.PerkPointsResetter”,1)
Cyberpunk 2077 Skillbook Cheats
- Game.AddToInventory(“Items.AssaultSkillbook”,1)
- Game.AddToInventory(“Items.AthleticsSkillbook”,1)
- Game.AddToInventory(“Items.BrawlingSkillbook”,1)
- Game.AddToInventory(“Items.ColdBloodSkillbook”,1)
- Game.AddToInventory(“Items.CombatHackingSkillbook”,1)
- Game.AddToInventory(“Items.CraftingSkillbook”,1)
- Game.AddToInventory(“Items.DemolitionSkillbook”,1)
- Game.AddToInventory(“Items.EngineeringSkillbook”,1)
- Game.AddToInventory(“Items.GunslingerSkillbook”,1)
- Game.AddToInventory(“Items.HackingSkillbook”,1)
- Game.AddToInventory(“Items.KenjutsuSkillbook”,1)/li>
- Game.AddToInventory(“Items.PerkPointSkillbook”,1)
- Game.AddToInventory(“Items.StealthSkillbook”,1)
Cyberpunk 2077 Weapon Cheats
- Game.AddToInventory(“Items.mq001_scorpions_knife”,1)
- Game.AddToInventory(“Items.mq007_skippy”,1)
- Game.AddToInventory(“Items.mq008_golden_knuckledusters”,1)
- Game.AddToInventory(“Items.mq011_wilson_gun”,1)
- Game.AddToInventory(“Items.mq025_buck_gun”,1)
- Game.AddToInventory(“Items.Preset_Achilles_Default”,1)
- Game.AddToInventory(“Items.Preset_Achilles_Military”,1)
- Game.AddToInventory(“Items.Preset_Achilles_Nash”,1)
- Game.AddToInventory(“Items.Preset_Achilles_Neon”,1)
- Game.AddToInventory(“Items.Preset_Achilles_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Achilles_Tiny_Mike”,1)
- Game.AddToInventory(“Items.Preset_Ajax_Default”,1)
- Game.AddToInventory(“Items.Preset_Ajax_Military”,1)
- Game.AddToInventory(“Items.Preset_Ajax_Moron”,1)
- Game.AddToInventory(“Items.Preset_Ajax_Neon”,1)
- Game.AddToInventory(“Items.Preset_Ajax_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Ajax_Training”,1)
- Game.AddToInventory(“Items.Preset_Ashura_Default”,1)
- Game.AddToInventory(“Items.Preset_Ashura_Military”,1)
- Game.AddToInventory(“Items.Preset_Ashura_Neon”,1)
- Game.AddToInventory(“Items.Preset_Ashura_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Base_Copperhead”,1)
- Game.AddToInventory(“Items.Preset_Base_Lexington”,1)
- Game.AddToInventory(“Items.Preset_Base_Masamune”,1)
- Game.AddToInventory(“Items.Preset_Baseball_Bat_Default”,1)
- Game.AddToInventory(“Items.Preset_Baseball_Bat_Denny”,1)
- Game.AddToInventory(“Items.Preset_Baton_Alpha”,1)
- Game.AddToInventory(“Items.Preset_Baton_Beta”,1)
- Game.AddToInventory(“Items.Preset_Baton_Gamma”,1)
- Game.AddToInventory(“Items.Preset_Baton_Tinker_Bell”,1)
- Game.AddToInventory(“Items.Preset_Burya_Comrade”,1)
- Game.AddToInventory(“Items.Preset_Burya_Default”,1)
- Game.AddToInventory(“Items.Preset_Burya_Military”,1)
- Game.AddToInventory(“Items.Preset_Burya_Neon”,1)
- Game.AddToInventory(“Items.Preset_Burya_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Butchers_Knife_Default”,1)
- Game.AddToInventory(“Items.Preset_Cane_Fingers”,1)
- Game.AddToInventory(“Items.Preset_Carnage_Default”,1)
- Game.AddToInventory(“Items.Preset_Carnage_Military”,1)
- Game.AddToInventory(“Items.Preset_Carnage_Mox”,1)
- Game.AddToInventory(“Items.Preset_Carnage_Neon”,1)
- Game.AddToInventory(“Items.Preset_Carnage_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Cattle_Prod_Tinker_Bell”,1)
- Game.AddToInventory(“Items.Preset_Chao_Default”,1)
- Game.AddToInventory(“Items.Preset_Chao_Military”,1)
- Game.AddToInventory(“Items.Preset_Chao_Neon”,1)
- Game.AddToInventory(“Items.Preset_Chao_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Chefs_Knife_Default”,1)
- Game.AddToInventory(“Items.Preset_Copperhead_Default”,1)
- Game.AddToInventory(“Items.Preset_Copperhead_Genesis”,1)
- Game.AddToInventory(“Items.Preset_Copperhead_Military”,1)
- Game.AddToInventory(“Items.Preset_Copperhead_Neon”,1)
- Game.AddToInventory(“Items.Preset_Copperhead_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Crowbar_Default”,1)
- Game.AddToInventory(“Items.Preset_Crusher_Default”,1)
- Game.AddToInventory(“Items.Preset_Crusher_Military”,1)
- Game.AddToInventory(“Items.Preset_Crusher_Neon”,1)
- Game.AddToInventory(“Items.Preset_Crusher_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Defender_Default”,1)
- Game.AddToInventory(“Items.Preset_Defender_Military”,1)
- Game.AddToInventory(“Items.Preset_Defender_Neon”,1)
- Game.AddToInventory(“Items.Preset_Defender_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Dian_Default”,1)
- Game.AddToInventory(“Items.Preset_Dian_Military”,1)
- Game.AddToInventory(“Items.Preset_Dian_Neon”,1)
- Game.AddToInventory(“Items.Preset_Dian_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Dian_Trauma”,1)
- Game.AddToInventory(“Items.Preset_Dian_Yinglong”,1)
- Game.AddToInventory(“Items.Preset_Dilo_Stout”,1)
- Game.AddToInventory(‘Items.Preset_Grad_Buck”,1)
- Game.AddToInventory(“Items.Preset_Grad_Default”,1)
- Game.AddToInventory(“Items.Preset_Grad_Military”,1)
- Game.AddToInventory(“Items.Preset_Grad_Neon”,1)
- Game.AddToInventory(“Items.Preset_Grad_Panam”,1)
- Game.AddToInventory(“Items.Preset_Grad_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Hammer_Default”,1)
- Game.AddToInventory(“Items.Preset_Hammer_Sasquatch”,1)
- Game.AddToInventory(“Items.Preset_HMG_Default”,1)
- Game.AddToInventory(Items.Preset_Igla_Default”,1)
- Game.AddToInventory(“Items.Preset_Igla_Military”,1)
- Game.AddToInventory(“Items.Preset_Igla_Neon”,1)
- Game.AddToInventory(“Items.Preset_Igla_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Igla_Sovereign”,1)
- Game.AddToInventory(“Items.Preset_Iron_Pipe_Default”,1)
- Game.AddToInventory(“Items.Preset_Kanabo_Default”,1)
- Game.AddToInventory(“Items.Preset_Katana_Arasaka_2020”,1)
- Game.AddToInventory(“Items.Preset_Katana_Cocktail”,1)
- Game.AddToInventory(“Items.Preset_Katana_Default”,1)
- Game.AddToInventory(“Items.Preset_Katana_GoG”,1)
- Game.AddToInventory(“Items.Preset_Katana_Hiromi”,1)
- Game.AddToInventory(“Items.Preset_Katana_Military”,1)
- Game.AddToInventory(“Items.Preset_Katana_Neon”,1)
- Game.AddToInventory(“Items.Preset_Katana_Saburo”,1)
- Game.AddToInventory(“Items.Preset_Katana_Surgeon”,1)
- Game.AddToInventory(“Items.Preset_Katana_Takemura”,1)
- Game.AddToInventory(“Items.Preset_Katana_Training”,1)
- Game.AddToInventory(“Items.Preset_Kenshin_Default”,1)
- Game.AddToInventory(“Items.Preset_Kenshin_Frank”,1)
- Game.AddToInventory(“Items.Preset_Kenshin_Military”,1)
- Game.AddToInventory(“Items.Preset_Kenshin_MQ041”,1)
- Game.AddToInventory(“Items.Preset_Kenshin_Neon”,1)
- Game.AddToInventory(“Items.Preset_Kenshin_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Kenshin_Royce”,1)
- Game.AddToInventory(“Items.Preset_Kenshin_Takemura”,1)
- Game.AddToInventory(“Items.Preset_Knife_Default”,1)
- Game.AddToInventory(“Items.Preset_Knife_Military”,1)
- Game.AddToInventory(“Items.Preset_Knife_Stinger”,1)
- Game.AddToInventory(“Items.Preset_Knuckles_Default”,1)
- Game.AddToInventory(“Items.Preset_Knuckles_Golden”,1)
- Game.AddToInventory(“Items.Preset_Knuckles_Military”,1)
- Game.AddToInventory(“Items.Preset_Knuckles_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Kukri_Default”,1)
- Game.AddToInventory(“Items.Preset_Kukri_Voodoo”,1)
- Game.AddToInventory(“Items.Preset_Lexington_DEBUG”,1)
- Game.AddToInventory(“Items.Preset_Lexington_Default”,1)
- Game.AddToInventory(“Items.Preset_Lexington_Military”,1)
- Game.AddToInventory(“Items.Preset_Lexington_Neon”,1)
- Game.AddToInventory(“Items.Preset_Lexington_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Lexington_Toygun”,1)
- Game.AddToInventory(“Items.Preset_Lexington_Wilson”,1)
- Game.AddToInventory(“Items.Preset_Liberty_Default”,1)
- Game.AddToInventory(“Items.Preset_Liberty_Dex”,1)
- Game.AddToInventory(“Items.Preset_Liberty_Rogue”,1)
- Game.AddToInventory(“Items.Preset_Liberty_Yorinobu”,1)
- Game.AddToInventory(“Items.Preset_Machete_Default”,1)
- Game.AddToInventory(“Items.Preset_Machete_Maelstrom”,1)
- Game.AddToInventory(“Items.Preset_Machete_Valentinos”,1)
- Game.AddToInventory(“Items.Preset_Masamune_Arasaka_2020”,1)
- Game.AddToInventory(“Items.Preset_Masamune_Default”,1)
- Game.AddToInventory(“Items.Preset_Masamune_Flashlight”,1)
- Game.AddToInventory(“Items.Preset_Masamune_Military”,1)
- Game.AddToInventory(“Items.Preset_Masamune_Neon”,1)
- Game.AddToInventory(“Items.Preset_Masamune_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Masamune_Rogue”,1)
- Game.AddToInventory(“Items.Preset_Masamune_Scope”,1)
- Game.AddToInventory(“Items.Preset_Masamune_Trauma”,1)
- Game.AddToInventory(“Items.Preset_MQ008_Nova”,1)
- Game.AddToInventory(“Items.Preset_Nekomata_Breakthrough”,1)
- Game.AddToInventory(“Items.Preset_Nekomata_Default”,1)
- Game.AddToInventory(“Items.Preset_Nekomata_Military”,1)
- Game.AddToInventory(“Items.Preset_Nekomata_Neon”,1
- Game.AddToInventory(“Items.Preset_Nekomata_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Nova_Default”,1)
- Game.AddToInventory(“Items.Preset_Nova_Doom_Doom”,1)
- Game.AddToInventory(“Items.Preset_Nova_Military”,1)
- Game.AddToInventory(“Items.Preset_Nova_Neon”,1)
- Game.AddToInventory(“Items.Preset_Nova_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Nova_Q000_Nomad”,1)
- Game.AddToInventory(“Items.Preset_Nue_Arasaka”,1)
- Game.AddToInventory(“Items.Preset_Nue_Arasaka_2020”,1)
- Game.AddToInventory(“Items.Preset_Nue_Default”,1)
- Game.AddToInventory(“Items.Preset_Nue_Jackie”,1)
- Game.AddToInventory(“Items.Preset_Nue_Maiko”,1)
- Game.AddToInventory(“Items.Preset_Nue_Military”,1)
- Game.AddToInventory(“Items.Preset_Nue_Neon”,1)
- Game.AddToInventory(“Items.Preset_Omaha_Default”,1)
- Game.AddToInventory(“Items.Preset_Omaha_Military”,1)
- Game.AddToInventory(“Items.Preset_Omaha_Neon”,1)
- Game.AddToInventory(“Items.Preset_Omaha_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Omaha_Suzie”,1)
- Game.AddToInventory(“Items.Preset_Overture_Cassidy”,1)
- Game.AddToInventory(“Items.Preset_Overture_Default”,1)
- Game.AddToInventory(“Items.Preset_Overture_Default_E”,1)
- Game.AddToInventory(“Items.Preset_Overture_Default_L”,1)
- Game.AddToInventory(“Items.Preset_Overture_Default_R”,1)
- Game.AddToInventory(“Items.Preset_Overture_Default_U”,1)
- Game.AddToInventory(“Items.Preset_Overture_Kerry”,1)
- Game.AddToInventory(“Items.Preset_Overture_Legendary”,1)
- Game.AddToInventory(“Items.Preset_Overture_Military”,1)
- Game.AddToInventory(“Items.Preset_Overture_Neon”,1)
- Game.AddToInventory(“Items.Preset_Overture_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Overture_River”,1)
- Game.AddToInventory(“Items.Preset_Palica_Default”,1)
- Game.AddToInventory(“Items.Preset_Palica_Military”,1)
- Game.AddToInventory(“Items.Preset_Palica_Neon”,1)
- Game.AddToInventory(“Items.Preset_Palica_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Pipe_Wrench_Default”,1)
- Game.AddToInventory(“Items.Preset_Pulsar_Buzzsaw”,1)
- Game.AddToInventory(“Items.Preset_Pulsar_Default”,1)
- Game.AddToInventory(“Items.Preset_Pulsar_Military”,1)
- Game.AddToInventory(“Items.Preset_Pulsar_Neon”,1)
- Game.AddToInventory(“Items.Preset_Pulsar_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Q001_Lexington”,1)
- Game.AddToInventory(“Items.Preset_Quasar_Default”,1)
- Game.AddToInventory(“Items.Preset_Quasar_Military”,1)
- Game.AddToInventory(“Items.Preset_Quasar_Neon”,1)
- Game.AddToInventory(“Items.Preset_Quasar_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Saratoga_Arasaka_2020”,1)
- Game.AddToInventory(“Items.Preset_Saratoga_Default”,1)
- Game.AddToInventory(“Items.Preset_Saratoga_Maelstrom”,1)
- Game.AddToInventory(“Items.Preset_Saratoga_Military”,1)
- Game.AddToInventory(“Items.Preset_Saratoga_Neon”,1)
- Game.AddToInventory(“Items.Preset_Saratoga_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Saratoga_Raffen”,1)
- Game.AddToInventory(“Items.Preset_Satara_Default”,1)
- Game.AddToInventory(“Items.Preset_Satara_Military”,1)
- Game.AddToInventory(“Items.Preset_Satara_Neon”,1)
- Game.AddToInventory(“Items.Preset_Satara_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Shingen_Default”,1)
- Game.AddToInventory(“Items.Preset_Shingen_Military”,1)
- Game.AddToInventory(“Items.Preset_Shingen_Neon”,1)
- Game.AddToInventory(“Items.Preset_Shingen_Pimp”,1)
- Game.AddToInventory(“Items.reset_Shingen_Prototype”,1)
- Game.AddToInventory(“Items.Preset_Shovel_Caretaker”,1)
- Game.AddToInventory(“Items.Preset_Sidewinder_Default”,1)
- Game.AddToInventory(“Items.Preset_Sidewinder_Divided”,1)
- Game.AddToInventory(“Items.Preset_Sidewinder_Military”,1)
- Game.AddToInventory(“Items.Preset_Sidewinder_Neon”,1)
- Game.AddToInventory(“Items.Preset_Sidewinder_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Silverhand_3516”,1)
- Game.AddToInventory(“Items.Preset_Sor22_Default”,1)
- Game.AddToInventory(“Items.Preset_Sor22_Military”,1)
- Game.AddToInventory(“Items.Preset_Sor22_Neon”,1)
- Game.AddToInventory(“Items.Preset_Sor22_Pimp”,1)
- Game.AddToInventory”(Items.Preset_Tactician_Default)”,1
- Game.AddToInventory(“Items.Preset_Tactician_Headsman”,1)
- Game.AddToInventory(“Items.Preset_Tactician_Military”,1)
- Game.AddToInventory(“Items.Preset_Tactician_Neon”,1)
- Game.AddToInventory(“Items.Preset_Tactician_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Tanto_Default”,1)
- Game.AddToInventory(“Items.Preset_Testera_Default”,1)
- Game.AddToInventory(“Items.Preset_Testera_Neon”,1)
- Game.AddToInventory(“Items.Preset_Testera_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Tire_Iron_Default”,1)
- Game.AddToInventory(“Items.Preset_Tomahawk_Default”,1)
- Game.AddToInventory(“Items.Preset_Unity_Default”,1)
- Game.AddToInventory(“Items.Preset_Unity_Military”,1)
- Game.AddToInventory(“Items.Preset_Unity_Neon”,1)
- Game.AddToInventory(“Items.Preset_Unity_Pimp”,1)
- Game.AddToInventory(“Items.Preset_V_Unity”,1)
- Game.AddToInventory(“Items.Preset_V_Unity_Cutscene”,1)
- Game.AddToInventory(“Items.Preset_Yukimura_Default”,1)
- Game.AddToInventory(“Items.Preset_Yukimura_Kiji”,1)
- Game.AddToInventory(“Items.Preset_Yukimura_Military”,1)
- Game.AddToInventory(“Items.Preset_Yukimura_Neon”,1)
- Game.AddToInventory(“Items.Preset_Yukimura_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Yukimura_Skippy”,1)
- Game.AddToInventory(“Items.Preset_Zhuo_Default”,1)
- Game.AddToInventory(“Items.Preset_Zhuo_Eight_Star”,1)
- Game.AddToInventory(“Items.Preset_Zhuo_Military”,1)
- Game.AddToInventory(“Items.Preset_Zhuo_Neon”,1)
- Game.AddToInventory(“Items.Preset_Zhuo_Pimp”,1)
- Game.AddToInventory(“Items.Preset_Zhuo_Trauma”,1)
- Game.AddToInventory(“Items.q114_cassidy_revolver”,1)
- Game.AddToInventory(“Items.q115_corpo_rifle”,1)
- Game.AddToInventory(“Items.q115_katana”,1)
- Game.AddToInventory(“Items.q115_pistol”,1)
- Game.AddToInventory(“Items.q115_revolver”,1)
- Game.AddToInventory(“Items.q115_rifle”,1)
- Game.AddToInventory(“Items.q115_shotgun”,1)
- Game.AddToInventory(“Items.sq021_peter_pan_baton”,1)
- Game.AddToInventory(“Items.sq029_rivers_gun”,1)
- Game.AddToInventory(“Items.sq030_old_gun”,1)
There are many more Cyberpunk 2077 console command as well as cheats within the paper. Just remember to add “player.inventory.addItem” before each entry and type the codes there between brackets, as shown in the examples listed above.