Satisfactory Leaves Early Access After 5.5 Years—What’s New in 1.0?
Satisfactory is officially entering full release today, marking the end of its five-and-a-half-year journey since it launched in early access back in 2019. During this time, the game has undergone massive changes, adding layers of complex production line objectives, tools, vehicles, and fan-favorite features—like the beloved “zooming.” If you haven’t tried it, trust me, you haven’t truly played Satisfactory until you’ve zooped.
Since its inception, Satisfactory has grown exponentially, with new tools and mechanics to supercharge your factory-building experience. It’s all here, from trucks and trains to nuclear power plants and particle accelerators. The game has even introduced dedicated servers and blueprints, allowing you to easily replicate intricate factory designs. Whether you’re a newcomer or a veteran, there’s always something more efficient, bigger, and crazier to build.
But with Satisfactory 1.0 now out, what’s new for today’s full release? Here’s a rundown of the latest features and improvements that make the jump to version 1.0 worth the wait.
Performance Boosts & Optimizations
Building vast factories in Satisfactory can be a strain on any system—especially when you’re surrounded by thousands of items and structures. Thankfully, version 1.0 introduces significant optimizations to ensure that even the most colossal setups run smoother.
- DLSS has been updated to its latest version.
- The game is now running on Unreal Engine 5.3, bringing inherent performance improvements.
- Faster save/load times thanks to data reorganization.
- Optimized texture sizes and other adjustments to lower VRAM requirements.
- Vehicles no longer destroy small foliage, which helps reduce stuttering during traversal, especially on dedicated servers, bringing RAM usage down from 12+ GB to around 5-6 GB.
- Conveyor belts have received major optimizations, now pooling entire runs instead of breaking them into sections, boosting performance.
Quality of Life Improvements
Satisfactory has always been about perfecting the layout and flow of your factories, and the full release brings in some great features to streamline that process even further.
- Conveyor belts now have a “straight” build mode for perfect 90-degree corners, making your setups look sharp and efficient.
- Attaching conveyors to buildings is easier: You no longer need to aim at the exact input/output spots—just aim at the building, and it’ll snap into place logically.
- Holding Control now aligns buildings more smoothly to foundations or other structures, with color-coded visual lines showing how they’re aligned (input/output or center of mass).
What’s New Beyond the Previous Updates?
While most of the game’s major features were added before the 1.0 release, today’s update is all about refinement and performance. From blueprints that simplify your workflow to the latest performance upgrades for both low-end and high-end systems, Satisfactory continues to enhance your factory-building experience with every update. You still start small, manually assembling your first iron plates, but before you know it, you’ll be laying out massive, efficient production lines with ease—or taking your time with manual builds if that’s more your style. Your factory, your way.
As Satisfactory reaches 1.0, it’s clear that the game has evolved far beyond its early access days, providing players with all the tools they need to build, zoop, and conquer the planet’s resources—while making sure the experience is as smooth as possible.
Happy building!