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Valve Developer Shares Update on Anti-Cheat Plans for Upcoming Game Deadlock

One of the developers of Valve’s highly-anticipated game Deadlock has given fans a minor update on the company’s anti-cheat plans. With the lifting of the game’s playtest NDA, players have begun sharing footage of their early access experience, sparking excitement but also highlighting instances of aimbot use, which has raised concerns about cheating before the game has even been released.

Despite Deadlock being months away from its official launch, it has already garnered significant attention on Steam, with many drawing comparisons to Valve’s past hits like Counter-Strike and Team Fortress. As playtest footage surfaced, evidence of cheating quickly caught players’ attention, leading to discussions on platforms like the Deadlock subreddit. In response, Yoshi, a Valve developer, addressed the situation in the game’s official Discord server, reassuring players that anti-cheat measures are a top priority.

The presence of cheaters during the playtest has spurred concerns, with players questioning whether Deadlock will utilize Valve’s existing VAC (Valve Anti-Cheat) system, which is used in games like Counter-Strike. However, the developers have yet to confirm if VAC or another form of kernel-level anti-cheat software will be implemented, as such systems can be effective but are often criticized for their invasiveness.

With Deadlock‘s release date still unannounced, speculation continues to grow. Some players even believe the game might have ties to the Half-Life universe, adding another layer of intrigue to the discussions. As anticipation builds, all eyes are on Valve to see how they will handle cheating prevention and ensure a fair and secure experience for future Deadlock players.

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